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Sonic mania title screen maker
Sonic mania title screen maker






sonic mania title screen maker

One route might have you thrust into the guts of a popcorn machine after being beamed around like a satellite signal, while another will send you speeding through the city’s underground subway passages. Take, for example, the glittering neon lights and electronic contraptions of Studiopolis, an area themed after a television studio in a big city. These new zones are particularly impressive: the theming and level design in each is colorful and creative, and I was eager to run around and explore, finding all sorts of challenges (and easter eggs) within. You’ll see classic zones from Genesis-era Sonic games, like Chemical Plant, Stardust Speedway, and Lava Reef, alongside all-new areas like Studiopolis and Mirage Saloon. Sonic Mania is proof that no matter how much time passes, great gameplay is always in style.Sonic, Tails, and Knuckles are back to fight Eggman’s forces the best way they know how: running, jumping, spindashing, flying, and gliding their way to victory across twelve zones. With Sonic Mania, Sega brings Sonic back to his classic 2D sidescrolling roots, taking direct inspiration from the 16-bit games that originally propelled Sonic and friends to superstardom.

sonic mania title screen maker

There's very little footage but Sega had a Sonic level creator on .uk a decade ago.Īnd of course if you input Up+C Down+C Left+C Right+C Start+C you got the original level editor, debug mode.He’s had his fair share of ups, downs, and loop-de-loops, but Sonic has proven to be one of gaming’s most beloved and enduring icons. You might be thinking oh this is just a shitty rip off of Mario Maker. What would be really sick would be a full tile editor so stage aesthics could be designed from scratch for those who would want to put in the enormous time to make something half decent. Of course all the classics from the Mega Drive.

sonic mania title screen maker

The devs would need to create a lot of attachments but also allow the use of stage elements and most importantly allow interactions (again customisable) to allow the community to inovate. Robotnic eggmobile variations, with multi stage elements, pinch mode etcĪs it's modular allow a ton of customisation and logic. There's so many variables you could add in.Īll the classic Dr. No rings mode? Touching a ring is instant death.Focus on Speed with time trial leaderboards.The obvious answer is get from left to right without losing 3 lives.Īnd that's a perfectly fine gameplay goal. The perfect question for a Sonic maker game. Mushroom Hill Zone Act 2 from Sonic & Knuckles (1994)








Sonic mania title screen maker